Class TransitionTable

  • All Implemented Interfaces:
    java.lang.Cloneable

    public class TransitionTable
    extends java.lang.Object
    implements java.lang.Cloneable
    This class provides utilities to design a scenario, which deals with these aspects:
    - Probability for the virtual user to reach a given link.
    - Probability for the virtual user to click on the back button.
    - Probability for the virtual user to end the session.
    - Think time between each virtual user action.

    The structure is a matrix that represents the probability for a virtual user to navigate from a specific page to another one.

    This class need an external text file which has the following structure:

    - Each value at ligne x and column y represents the probality for the virtual user, to go from the "page y" to the "page x".
    It must be a value between 0 and 1.
    • Constructor Summary

      Constructors 
      Constructor Description
      TransitionTable​(java.lang.String filename, java.lang.String actions_file, boolean useMatrixThinkTime, boolean identifyByOrigin)
      Create a transition table with specifics files and give information about how to handle think time.
    • Constructor Detail

      • TransitionTable

        public TransitionTable​(java.lang.String filename,
                               java.lang.String actions_file,
                               boolean useMatrixThinkTime,
                               boolean identifyByOrigin)
        Create a transition table with specifics files and give information about how to handle think time.
        In all cases, the scenario can handle its own think time in addition to one describe above.
        Parameters:
        filename - The transition file to load data from.
        actions_file - The file containing the actions.
        useMatrixThinkTime - true means that think time in the matrix are used.
        identifyByOrigin - true means that the actions depends on the previous state.
    • Method Detail

      • createNewTransitionTable

        public TransitionTable createNewTransitionTable()
        Create a new transition table, which have the same table than it table
        Returns:
        the new transition table
      • resetPreviousState

        public void resetPreviousState()
        This method is used to reset all the previous states
      • getCurrentStateName

        public java.lang.String getCurrentStateName()
        Return the name of the current state
        Returns:
        The String representing the name of the current state in the matrix
      • getCurrentWaitingTime

        public long getCurrentWaitingTime()
        Return the time to wait for the current state
        Returns:
        the time to wait
      • getNextTransition

        public Transition getNextTransition()
        Returns:
        the action associated to the next state